Everything the Collective has picked up, in one place. Nothing is equipped by hand. Relics grow on their own; the rest is memory.
Found on the road, kept by the whole Collective.
Story items collected during the adventure of the social game. They belong to the whole community. There is no personal inventory, no trading, and nothing to equip.
Relics
They grow with the Collective. Nobody chooses them, nobody swaps them.
Empty
Nothing equipped... yet
Keepsakes
No effect on the fight. They are here because they happened.
Empty
Nothing found... yet
How the Collective plays
Items are read, never managed.